
namespace Black.Surface2DEngine.Input
{
    /// <summary>
    /// Liste les boutons de la manette
    /// </summary>
    public enum PadButton: byte
    {
        A = 0x0001,
        B = 0x0002,
        X = 0x0003,
        Y = 0x0004,
        Back = 0x0005,
        Start = 0x0006,
        LB = 0x0007,
        RB = 0x0008,
        PadDown = 0x0009,
        PadUp = 0x000A,
        PadLeft = 0x000B,
        PadRight = 0x000C,
        RStickX = 0x000D,
        RStickY = 0x000E,
        LStickX = 0x000F,
        LStickY = 0x0010,
        CenterStickL = 0x0011,
        CenterStickR = 0x0012,
        GachetteL = 0x0013,
        GachetteR = 0x0014,
        XButton = 0x0015
    }
}